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Morgrave Miscellany Full Fledged FactionShave time off your preparation and be inspired to create even more memorable game sessions with guides and DMs resources for the first four chapters, more than a dozen high quality maps, and several full fledged faction missions for the Gray Hands and the Zhentarim.Aside from being used by players, these subclasses may serve as a basis for villains or NPCs in a Ravnica campaign.We offer a wide range of options with some surprising combinations. ![]() This book is the ultimate adventure anthology for introducing disease in fantasy gaming. This 164 page book gives you the information you need to delve deeper into your Eberron story or character. It includes an expansive deep dive of Khorvaire from the Demon Wastes to the coasts of the Lhazaar Principalities, and a plethora of intrigue and noir story hooks in between. ![]() This includes additional lore and ideas for tying a character into the setting, delving into the druid sects, warlock patrons, arcane schools of thought, and far more. Is your barbarian a Talenta dinosaur rider or a Vadalis super soldier Is your druid a Greensinger, or a changeling menagerie In addition to providing story hooks and lore you can use, it includes new subclasses and player options, including the Bone Knight, the Argent Fist, and the Pact of the Host. This includes deeper dives into the Talenta Halflings, the role of tieflings in Eberron, aberrant dragonmarks and a new race, the Dragonforged. What IS the Test of Siberys Are there Greater Aberrant Dragonmarks Are there other sorts of shifters If you have questions or feedback about the Morgrave Miscellany, please post them below. I may not have answers to all of the questions, but Id love to hear about any issues you have with the book. ![]() The Greatpine Oalian is a concrete, established part of the setting, and we liked the idea that if there was one awakened tree with great druidic powers, why couldnt there be others Personally, Id be happy to see a few more revealed over time. In this section, the designers present rules for using the mark in fifth edition, which intends the Mark of Death to be a useful tool as opposed to a deadly weapon, supporting the sympathetic view of the line of Vol. As always, a DM may decide to use the mark as presented here or introduce a different form of the mark to suit the campaign. But as a DM you can always choose to use a different approach. Wasnt the Mark of Death eliminated centuries before the Dragonmarked Houses were founded. This is something that slipped through editing, but the detailed history that follows it is accurate. Can you give me a page reference As for the original idea, heres the text from the 3.5 ECS. The moons suggest that the perfect number of dragonmarks is thirteen, Alder cryptically explained, but we shall call the institution the Twelve, for the thirteenth mark was cast off long ago. No one argued with him. While the elves remember the Mark of Death, it is a topic they wish to forget. Aside from the elf leaders, few know the truth behind the lost dragonmark.). Most people dont know why theres thirteen towers; its generally accepted that Alder dCannith was eccentric. Scholars who know better believe that he may have had insight into the Prophecy. It presents alternate ideas you can use if you find them to be interesting. I expect some people will like the idea of the Dragonforged, and others will ignore them. Beyond that, they follow the same principle I suggest in this article for adding any other exotic race into the setting. Theres only a few of them and they have only existed for a very short time. Primarily, they are an unusual offshoot of the warforged, similar to the Psiforged from 3.5. Preliminary concepts include the Greatkelp or Greatreef, but this is subject to revisions as i research large water plants.
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